We Love Games..

..even more, we love to make them!

Making games requires passion

Coffee Stain is the result of a lot of crazy ideas and passion, and started with the making of Sanctum. We are independent and intends to stay that way. We are not the regular company, and we will not follow the regular path of one. Our goal is to have a lot of fun, while making and publishing great products!

If we have fun making our games, a lot of that positive energy and fun will be reflected in the results. Our team consists of a great mix of talented, ambitious and thinking people, and we’re growing slowly but surely. If you're interested in what we're doing right now, you should check out our twitterers or read up on the latest news.

About

We're in love with the process just as much as the result

We only create the games we would love to play ourselves.

Our Games
Big image with text content

OUR TEAMS

Coffee Stain is made up of four teams: Coffee Stain Studios, Lavapotion, Coffee Stain North, and Coffee Stain Publishing.

Located in Skövde, Coffee Stain Studios was founded in 2010 and is the original team behind I Love Strawberries and the Sanctum games. They’re also the creative minds behind the industry defying Goat Simulator games.

Stockholm based Coffee Stain North was founded in 2013 around the sleeper hit A Story About My Uncle. Since then, the team has taken Pilgor the goat on a journey from the zombie apocalypse into the deep reaches of space.

Lavapotion is our team in Gothenburg working on Songs of Conquest. We fell in love with the team and project day one and happily welcomed them to our family.

Coffee Stain Publishing, started in 2017, is currently working with Ghost Ship Games on Deep Rock Galactic, Easy Trigger Games on Huntdown and with CoastalByte on Puppet Fever.

Good times

Good times in a nice office

This is totally not a stock photo, they actually work here.

Good times in a nice office

Coffee Stain Studios

Stefan Hanna

CEO

Birk Denecke

Producer

Julio Méndez

Julio Méndez

QA Manager

Torsten Gunst

Torsten Gunst

Art Director

Marie Kauffeldt

Marie Kauffeldt

Lead 3D Artist

Hannah Beuger

Level Designer

Rosario Baarh

Designer

Mark Hofma

Mark Hofma

Game Designer

Dylan Kelly

Programmer

Simon Begby

VFX Artist

Gafgar Davallius

Programmer

Kristoffer Andersson

Kristoffer Andersson

Animator

Sofi Sprangers

Sofi Sprangers

Concept Artist

Ben de Hullu

Tech Artist

Daniel Wasmuth

Daniel Wasmuth

3D Artist

Gnutt Halvordsson

Gnutt Halvordsson

IT Guru

Anna Richter

Anna Richter

3D Artist

Josef Staveborg Kerkelä

Josef Staveborg Kerkelä

3D Artist

Jace Varlet

Community Manager

Gustav Löfstedt

Gustav Löfstedt

Lead Programmer

Snutt Treptow

Community Manager

Pontus Lundén

Pontus Lundén

UI Graphics

Nathalie Verweij

UI/UX Designer

Kristoffer Freiholtz

Kristoffer Freiholtz

Programmer

Emil Gunnarsson

Emil Gunnarsson

Audio Designer

Javier Ansoleaga

Javier Ansoleaga

Game Designer

Michiel Werring

Michiel Werring

Level Artist

Rasmus Knutsson

Rasmus Knutsson

Programmer

Tobias Carlsson

Tobias Carlsson

Programmer

Anna Friborg

Anna Friborg

HR

Angelica Rännare

Angelica Rännare

Sysadmin

Coffee Stain Holding

Anton Westbergh

CEO

Emma Dahlberg

Emma Dahlberg

Finance

Coffee Stain Publishing

Albert Säfström

Albert Säfström

CEO

Sebastian Badylak

Biz Dev / Scout

Tim Badylak

Tim Badylak

Producer

Daniel Kaplan

Daniel Kaplan

Biz Dev / Scout

Johannes Aspeby

Johannes Aspeby

Producer

Joel Rydholm

Joel Rydholm

Producer

Emilia Oscarsson

Emilia Oscarsson

Producer

Linus Sjöholm

Linus Sjöholm

Video Editor

Alexander Bukhonov

Alexander Bukhonov

Localization

Join Us

We are still a small company, and we don’t have any ambitions growing too fast. We are growing, however, slow but steadily!

We like to work in smaller, more focused teams, so that's something you need to be comfortable with. The upsides are that you will have a lot of influence over the project being made, and that’s the way we like it. 

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