Level Designer - Stockholm

Level Designer Role Description

As a level designer you’re main responsibility will be building the game world, making it visually stunning and interesting while also creating a fun gameplay experience. You have a passion for building worlds and making them come alive, both in detail and on a broader scale! From snaking mountain paths to lived in indoors environments. You have an eye for what makes a game world feel realistic as well as fun to traverse.

What you will do:

  • Build environments from whitebox to a final state with gameplay and travsersal in mind
  • Level dressing and decorating the game world
  • Working closely with our artists and designers to create your vision
  • Giving and receiving feedback


  • Have a keen eye for good composition
  • Have a gameplay focused approach to world building
  • Portfolio showcasing visual world building

Working with us means working in a relaxed and friendly environment, where we value diversity and inclusivity and let everyone be heard. We work actively with individual career development, and help employees strive towards more responsibility and autonomy. We encourage you to contribute creatively to parts of the game outside your discipline - be it to participate in brainstorming meetings or give feedback on existing features. We also have Creative Fridays twice a month, where you get an opportunity to research new knowledge or work on experimental content. Playing games together at work is another thing we do to have fun and get inspired.

Additional benefits include an insurance program, occupational pension, great parental benefits, wellness grant and wellness hour. And, of course, you will be part of a wonderful team of colleagues working on an exciting high-profile project.

If this sounds interesting, let us know! Send us an email at:

We look forward to hearing from you!

Literally what making games is like

Feel interested?

Apply now!

Sebastian Zethraeus

Posted by Sebastian Zethraeus

Coffee Stain North Producer